


If you have not read it yet, I strongly recommend a look at my interview with Aesir’s CEO Wolfgang Emmer, where he shares a lot of valuable insight into this game’s development, and why the version that was launched in early 2019 differs so significantly to the version I’m reviewing today. And at the same time I have to admit that we’ve all been sleeping on this one, because it really gets a whole bunch of things right, and deserves vastly more attention from horse-loving players than it has been getting. In a way, this may have worked in the game’s favor: since its initial release, there have been two patches that made drastic improvements. But after being severely disappointed by its predecessor, seeing that the game only had “mixed” reviews on Steam and noticing a lack of interest in the community whenever I held votes for what to cover next, this review got pushed back multiple times on the priorities list. I’ve been meaning to review it basically ever since – promising articles and then taking a year or two to write them is a bit of theme on this site.
Horse simulator game steam movie#
Windstorm - Ari’s Arrival, created by German studio Aesir Interactive, was released along with the movie of the same name in March 2019.

The article below was written before that and remains unedited. Disclaimer: As of November 2021, I am an employee of Aesir Interactive.
